Archive for September, 2007

Breakdown: Shadow of the Colossus

Sunday, September 30th, 2007 Posted in Games | 2 Comments »

I. Premise There aren't many games that compare to Shadow of the Colossus.  This game comes at players offering utility in a way few other games have. Many games try to create utility by modifying a traditional mechanic of gameplay. ...

Stunning Victory…An Economics Approach to Game Design (Part I)

Wednesday, September 26th, 2007 Posted in Feature | 1 Comment »

I have always been intrigued by the intangibles in gaming. How can a few pixels on a relatively small screen give us such an adrenaline rush or feeling of tension? How can a few little lights signify the difference between ...

What is Ludomus?

Sunday, September 23rd, 2007 Posted in Uncategorized | No Comments »

Ludomus was conceived, most simply, as a forum to discuss games. The name itself comes roughly from the Latin words ludo, meaning to play, and domus, meaning home. Future topics that have been planned include game concepts, ...